Jack Blazes' Stuff
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All my posts are listed here, but check out the sections on the header bar for posts organized by topics!




Vulkan Engine

Jan 16, 2025


Beginning a graphics engine in Vulkan with C++

Initial Tree Generation

Jan 16, 2025


First pass at L-system tree generation for a physics simulation project

Cloth Simulator 2 Demo

Oct 09, 2024


Ported version of my other cloth simulator to another wgpu implementation

Brackeys Game Jam 2024.2 - Boat Corp

Sep 17, 2024


Another game jam

Light Bikes

Sep 11, 2024


Online Arena Game

Compute Shader Cloth Simulator

Sep 11, 2024


A compute shader implementation of a cloth simulation on WebGPU, built with Rust WebAssembly

L-System Trees

Sep 07, 2024


Procedurally Generated Trees using L-Systems

3D MPM Implementation

Sep 06, 2024


An adaptation of MPM liquid simulation in Unity

White-spotted Sawyer Beetle

Sep 05, 2024


A simple box-pleated beetle

GMTK 2024 - Subatomic

Aug 28, 2024


Our entry to GMTK 2024

Designing a Box Pleated Beetle

Aug 28, 2024


A beginning on origami design

Ancient Dragon by Satoshi Kamiya

Aug 23, 2024


The classic.

Flying Hercules Beetle by Shuki Kato

Aug 23, 2024


Another beetle from Shuki Kato

Tree Frog by Satoshi Kamiya

Aug 23, 2024


A great frog design by Kamiya

Flying Kabutomushi by Shuki Kato

Aug 23, 2024


My favorite design from Shuki Kato

Messmer

Aug 15, 2024


My second design - a rendition of Messmer the Impaler from Elden Ring.

Pachacuti, Sapa Inka of the Tawantinsuyu

Aug 15, 2024


My first ever origami model. Designed after a statue of the Sapa Inka Pachacuti in Cuzco.